Sniper Rifle Prototype

High Poly Viewport Grab

Description

Weapon Prototype I design. I copied elements of rifles I liked and came up with my own design. This project was so I could push my hard surface modeling, Baking, texturing and learn about viewport shaders and other viewing apps like Xoliul 2.0, 3Point Shader, and Marmoset.

Software/Apps Used:
3Ds Max
Photoshop CS5
xNormals
Marmoset
Xoliul Shader 2.0
3Point Shader

For
Personnal Work
Type
Hard Surface, Texture Baking, Texturing, rendering